Tuesday, November 30, 2010

Steampunk Tuesday: Klik Gadgets

Today is Steampunk Tuesday, the day after Cyber Monday, and that means that your special today is Klik! Keeping in the tradition of Cyber Monday, Steampunk Tuesday will cover all of the coolest Klik gadgets and toys (well, whatever I've got in my box atleast). We'll be building two great Klik builds to show the flexibility and diversity that Klik have. You can learn about everything you need to know about Klik here: http://www.untoldthegame.com/ss/race/klik

Klik are probably my second favorite race. They usually have a tool for everything, and a majority of these tools can double as weapons. Klik are extremely versatile, just like L'na, and can do everything from support to front line fighting. On a personal note, I prefer Rollers but my wife, who is a Klik fanatic, prefers Tripods. I just can't say enough about the versatility of Klik, so I'll just have to show you.

So let's start off with Rollers. For me, Rollers are meant to do two things: Support and Control. A Roller needs to be able to help out the other party members, but also should be strong enough to control the flow of battle as well other things. The Klik Roller I've built for you today does exactly that! So, let's take a look at the Character Deck:

Total UP- 70

Character Deck- 56 UP

Klik Roller
Mind 3
Soul 3
Alchemical Still
Awareness
Clockwork Communion
Diplomatic
Dispatch Array
Eidetic Memory
Enigma Engine
Horologic Instruments
Insightful
Jury Rig
Klik Armor Plating
Mechanic
Micro-Toolset
Microgear Medic Disc
Quick Response
Racer
Shoulder Mounted Launcher (SML)
SML Dart
SML Net
Wheel Enhancement

Ok, so just with the Character Deck alone, there isn't a lot that this Roller can't do. Alchemical Still is a pre-req card that has some very useful abilities and is extremely flexible, as is the Enigma Engine. The Enigma Engine (if you will recall) is perhaps my favorite Klik card. It can literally bend reality to your will, and give a definite edge over your opponents. Clockwork Communion, Dispatch Array, and Mechanic are very valuable, especially when dealing with other Klik. The SML is a very useful tool, with the Dart providing a damaging weapon and the Net a great stalling tactic. I just can't say enough about what this Roller can do, and we haven't even hit the Swap Buffer. Finally, the QRC is pretty decent: Mind 4/4/5, Soul 3/4/3, VIT:2*. So, now let's take a peek at the Swap Buffer:

Swap Buffer- 14 UP

Acid Stream
Displacement Field
Flamethrower
Grappling Hook
Lamp
Null Pulse
Spatial Distortion
Temporal Disjunction
Tether
Tighten Windings
Torch
vv312d Energy Ray
Wheel Hooks
Winch

Ok, so once again, the Swap Buffer has some neat tricks. Cards like Displacement Field, Spatial Distortion, and Temporal Disjunction all provide battlefield control. But the Swap Buffer is where this Roller has some serious bite. The Flamethrower, Null Pulse, and Energy Ray can all lay down the hurt. The Flamethrower is especially dangerous in closed quarters. Acid Stream is very dangerous as well, as it will continue to do damage until washed off. So all in all, this Roller is a great support Character but can deal some serious damage when needed. But while that is all well and good, the next character we're going to look at is going to be the Klik version of raw destruction.

Tripods are like Churls and L'na Dawns, they are destruction incarnate. Whereas Rollers are specialized and supporting, Tripods are strong and in the middle of the fray. Jennifer loves her Tripods, and it's easy to understand why. However, I like to refer to Tripods in the same way I refer to Highbred, they are smart fighters. Sure they can take a beating and definitely dish one out, but they can also do alot of other things besides handing out pain. So, let's start take a look at our Tripods Character Deck:

Total UP- 70

Character Deck- 53 UP

Klik Tripod
Body 3
Soul 2
Arc Coils
Claw Shears
Driven
Fearless
Hydraulics
Iron Will
Microgear Medic Disc
Quick Response
Reinforced Klik Plating
Resilient
Saw
Steam Engine
Strong

Simple and Straight-forward, this Tripod is meant to move right into the thick of things and start making it thinner. The Claw Shears and Saw can literally cut out massive amounts of MAG, while cards like Driven, Fearless and Iron Will make sure it stays in battle long enough to do it. The QRC is pretty tough: Body 4/3/7, Soul 2/2/3, VIT: 4*. Ok, so it isn't as strong or tough as the Churl, but Tripods are not meant to be pure meat...er, metal shields. They are meant to do other things as well. However, because the cards so far as pretty costly, the Tripod may seem brutish but otherwise unimpressive. However, after putting some more points into it, I would add the Micro Assembler, which allows the Tripod to do amazing things! But on to the Swap Buffer now:

Swap Buffer- 17 UP

E-Bolt
Electrified Body
Electrocute
Steam Jet
Stunner
Tech Surge

Short, simple and to the point. The Swap Buffer is focused entirely around the Arc Coils card. I added 1 more UP than the highest UP in the Buffer, in case I need to use multiple cards at one time. The Swap Buffer is really just for adding an extra damage if needed. I love the Arc Coils card because of what powers it opens up. And there is a great combo hiding in this deck. Try combining Electrified Body with Saw when making an attack and see what happens. You'll love it.

For whatever reason, with Tripods, it has been my experience that when building them you always lay a groundwork build and then add on greatly from there. Unlike other races, Tripods always require a good bit of assembly in the formative early stages. But don't worry, they are worth the work you put into them.

So that wraps up our Klik builds. Like I said in my last blog, my main focus has always been the L'na, but I love everything to do with Untold and wanted to attempt other character builds. I hope you enjoyed them. Now, before we close it out, let me talk about an Untold special just in time for the holidays! New Starter Sets have been released that focus entirely on the three Untold core races. You can read all about these special starters here: http://www.untoldthegame.com/forum/three-new-starter-sets-released. These are great gift ideas to help someone get into Untold. And all of these decks can be reinforced with other decks, making the ultimate Untold gift.

That's going to wrap it up for this week. No idea what I'll be doing next week, but expect a late blog since I'll have to work. I'm taking suggestions for topics, so let me know what you want to see. Until then, thanks for reading and have fun!

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